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Interview NiP avec Fifflaren
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Hi Fifflaren, you made a name for yourself early on thanks to the various teams you played for including Adastra, Volt Gaming, Dignitas or Check Six. You also participated to the CGS with Berlin Allianz. After all those years, what keeps you motivated? Since NiP was reborn, you have been playing with guys who won virtually everything on 1.6. Who's got more to teach? What tips did you give and what tips did you receive? As for what I think oft he game today, well I feel that they have improved it a lot. I’ve had the pleasure of meeting the CS:GO devs twice already to give feedback and also to get information on how their mindset is to the game. There are still some minor things that needs to be fixed, but I really do enjoy this game and it’s fun to play! Which is something that’s really crucial for me, if I didn't enjoy playing then I probably would have thrown in my towel already. So I really want to give a big thanks to valve for really trying to make the game big, something that they failed to do for Source! As for for them not being able to beat us, I think that it’s hard to play us in general, since our style of play is something that most people are probably not used to, it gets quite hard to counter us and to read what we might be doing, and of course don’t forget that we have 3 of the worlds best 1.6 players who’s been known for their insane rifle aim as well as friberg who was undoubetly one of the best source aimers at the end, he didn't get enough credit in Source, but it’s really not that easy to be in a team that expects him to drop 30 every game and if that doesn't happen they lose and suddenly he’s a poor player.. doesn't make that much sense! Like NBK told me after the DHW finals, he said that he felt like CKRAS in Source, they also came second a bunch of times behind VeryGames and I think it gets harder to play against a team that you constantly lose to, like a mental block. But I really do feel that they are also improving every single time we play them and I think that they just need to have patience and to keep playing, they have 5 great players and I think that they are adapting to CS:GO well, I do however feel that they are worrying too much about us and not taking into consideration of other teams, which might hurt them in the end.
We are indeed going to Northcon, that will be the last event for team NiP this year, there’s a lot of teams attending so it’s going to be a great event to end 2012 with. As for us going to NorthCon without GeT_RiGhT, that is not true. He will indeed be attending the event with us, so we will have the same 5 as the other events we’ve attended. He will however have a break after the event to prepare and undergo his Surgery, which we all know will go well! I think it varies from player to player how much we practice outside of regular practice hours with the team so I can only speak about myself, but I try to practice individually as much as time allows me to, which is normally around 1-2 hours per day, I usually try to death match, since I’m AWPing for the team now, which is not something I‘m accustomed to, so death matching to get my zoom_sens in order and to sort out my reflexes a little bit is what I do on my spare time. As for team practice, we practice Sunday – Thursday every week, especially now since there’s been a lot of events recently, and we normally start at around 18:00 CET and finish at 23:00-24:00 CET, so as you can see, we play quite a lot! I really think that ESC, Na’Vi, fnatic and VeryGames will do well, if mousesports keep playing I also see them as a threat, it really just comes down to which teams keep practicing, but I think that any one of these teams will do do good during 2013. Well the only thing we got planned for 2013 is ESEA if we qualify. I believe that the LAN playoffs will be in March, so that is definately something that we want to attend. As for other events, we will just have to see what comes up and if we have the time to attend it. But hopefully there will be some nice big events coming up. Then you will for sure see us there!
We have two last questions for you : the technical one and the bonus one. 1.6 players often use to crouch when they are moving. Your players, both from 1.6 and from css do this, why ? What is the real utility of this technique ? Haha, well we used it a lot before Valve decided to Nerf it. We felt that it gave us an edge coming into a duel to spam the crouch a little bit extra to get the model moving, but after the update we can’t really do that anymore, so now we tend not to use the crouch that often, obviously it does happen on occasion that you end up holding down crouch and mouse 1 and hope for the best Haha! Well HeatoN did actually step-in for us for a week when xizt was away, he actually plays a lot of matchmaking and pub games, but he can still shoot some heads for sure! Big shout out to our fans as well, we love you a lot! And also a big shout out to my girlfriend Anita, I love you and thanks for the support |
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